Granado Espada Stance – Possession Ice

The Elementalist or Warlock starts out with three basic stances – the three Possession stances.  Among them is the Possession Ice stance.  This stance is available to the following RNPCs:

Elementalist, M’Boma, Catherine of Intelligence

Required weapon to trigger stance: None, Ice Bracelet, Ice Bracelet + Skullic Bracer, LOE Bracelet + Ice Bracelet

Required Level: 1
Basic attack description: 1 Target per hit
Buffs: +15 Ice resistance, -25 resistance to Lightning
Max level Bonus : SP regeneration +5

Skills

Freezing Sphere (Freezing spear)
Prerequisite: Possession Ice level 1
Description: Throws an Iceball at an enemy. Damages nearby targets, up to 3 enemies. 10% chance to inflict Freeze status.
Cost to cast: 60 SP

Skill effects:

level 1 : ATK 178%
level 2 : ATK 194%
level 3 : ATK 210%
level 4 : ATK 226%
level 5 : ATK 242%
level 6 : ATK 259%
level 7 : ATK 275%
level 8 : ATK 291%
level 9 : ATK 307%
level 10 : ATK 323%
level 11 : ATK 339%
level 12 : ATK 356%

Chilling Touch
Prerequisite: Possession Ice level 4
Description: Buffs allies within a 12m radius.
Cost to cast: 90 SP, 1 Elemental Orb

Skill effects:

20% Ice resistance on all levels

level 1 : 110s duration, Ice ATK +13
level 2 : 120s duration, Ice ATK +16
level 3 : 130s duration, Ice ATK +19
level 4 : 140s duration, Ice ATK +22
level 5 : 150s duration, Ice ATK +25
level 6 : 160s duration, Ice ATK +28
level 7 : 170s duration, Ice ATK +31
level 8 : 180s duration, Ice ATK +34
level 9 : 190s duration, Ice ATK +37
level 10 : 200s duration, Ice ATK +40
level 11 : 210s duration, Ice ATK +43
level 12 : 220s duration, Ice ATK +46

Frost Cloud
Prerequisite: Possession Ice level 8
Description: Summons an ice cloud that targets 6 enemies within a radius of 3.5m of the caster.  15% chance to inflict Freeze
Cost to cast: 120 SP

Skill effects:

level 1 : ATK 289%
level 2 : ATK 316%
level 3 : ATK 342%
level 4 : ATK 368%
level 5 : ATK 395%
level 6 : ATK 421%
level 7 : ATK 447%
level 8 : ATK 474%
level 9 : ATK 500%
level 10 : ATK 526%
level 11 : ATK 553%
level 12 : ATK 579%

Deluge
Prerequisite: Possession Ice level16
Description: Targets selected location and deals constant Ice damage for a period of time depending on character level and skill level
Cost to cast: 180 SP, 1 Elemental Orb, 15 seconds cooldown

Granado Espada Stance – Possession Fire

The Elementalist or Warlock starts out with three basic stances – the three Possession stances.  Among them is the Possession Fire stance.  This stance is available to the following RNPCs:

Elementalist, M’Boma, Catherine of Intelligence

Required weapon to trigger stance: None, Fire Bracelet, Fire Bracelet + Skullic Bracer, LOE Bracelet + Fire Bracelet
Required Level: 1
Basic attack description: 1 Target per hit
Buffs: +15 Fire resistance, -25 resistance to Cold
Max level Bonus : SP regeneration +5

Skills

Fireball
Prerequisite: Possession Fire level 1
Description: Throws a fireball.  Max 5 enemies. Flying enemies are not affected and cannot be targeted. 20% chance to inflict Burn status.
Cost to cast: 60 SP

Skill effects:
level 1 : ATK 126%
level 2 : ATK 138%
level 3 : ATK 149%
level 4 : ATK 161%
level 5 : ATK 172%
level 6 : ATK 184%
level 7 : ATK 195%
level 8 : ATK 207%
level 9 : ATK 218%
level 10 : ATK 230%
level 11 : ATK 241%
level 12 : ATK 253%

Burning Hands
Prerequisite: Possession Fire level 4
Description: Buffs allies within a 12m radiu.
Cost to cast: 90 SP, 1 Elemental Orb

Skill effects:

20% Fire resistance on all levels

level 1 : 110s duration, fire ATK +13
level 2 : 120s duration, fire ATK +16
level 3 : 130s duration, fire ATK +19
level 4 : 140s duration, fire ATK +22
level 5 : 150s duration, fire ATK +25
level 6 : 160s duration, fire ATK +28
level 7 : 170s duration, fire ATK +31
level 8 : 180s duration, fire ATK +34
level 9 : 190s duration, fire ATK +37
level 10 : 200s duration, fire ATK +40
level 11 : 210s duration, fire ATK +43
level 12 : 220s duration, fire ATK +46

Flame Ground
Prerequisite: Possession Fire level16
Description: Targets selected location and deals constant fire damage for a period of time depending on character level and skill level
Cost to cast: 180 SP, 1 Elemental Orb, 15 seconds cooldown

Granado Espada – Elementalist

Character Stats:

Enter a caption

STR – 30
AGI – 30
HP – 40
DEX – 50
INT – 80
CHA – 70

The Elementalist class is composed of powerful offensive magical users that use three elements: fire, lightning, and ice. Elementalists draw their magic from their bracelets and at higher level they can use two bracelets, enabling them to synergize multiple elements for powerful attacks. Elementalists need heavy protection due to their low defense and slow movement speed.
Elementalists come with Elemental Penetration, a very useful skill which allows them to increase elemental attacks and skill regeneration.

Stances:
(based on equipped weapon)

None – Possession Fire, Possession Ice, Possession Lightning
Fire Bracelet – Possession Fire
Fire Bracelet + Fire Bracelet / Skullic Bracer – Possession Fire, Evocation Fire, Domination Fire (Veteran)
Ice Bracelet – Possession Ice
Ice Bracelet + Ice Bracelet / Skullic Bracer – Possession Ice, Evocation Ice, Domination Ice (Veteran)
Lightning Bracelet – Possession Lightning
Lightning Bracelet + Lightning Bracelet / Skullic Bracer – Possession Lightning, Evocation Lightning, Domination Lightning (Veteran)
LOE Bracelet – Lord of Elemental, Possession Fire, Ice, and Lightning
LOE Bracelet + Fire Bracelet – Possession Fire, Evocation Fire, Domination Fire (Veteran), Magic of Occultism (Expert)
LOE Bracelet + Ice Bracelet – Possession Ice, Evocation Ice, Domination Ice (Veteran), Magic of Occultism (Expert)
LOE Bracelet + Lightning Bracelet – Possession Lightning, Evocation Lightning, Domination Lightning (Veteran), Magic of Occultism (Expert)
LOE Bracelet + LOE Bracelet – Magic of Occultism (Expert), Occultism Assistance (Expert)

Granado Espada – Wizard

Enter a caption

Character Stats:

STR–30
AGI – 50
HP – 40
DEX – 40
INT – 70
CHA – 70

The Wizard class in Granado Espada has the best of both ends of the magic spectrum; they are able to use both offensive and defensive magic. Developing their stances allows them to be a buff specialist or powerful psychic force manipulator, you can choose to concentrate on either one or train both aspects concurrently. When they reach level 60 they can learn the Levitation stance. This allows them to float in the air to attack enemies and makes them immune to ground attacks.

The Wizard class has the Energy Shield skill which they can use to reflect damage back to attackers and convert a percentage of HP damage to SP damage.

Stances:
(based on equipped weapon)

None – Bareknuckle
Rod / Staff / Special Rod – Psychokinesis
Rod – ESP, Incantation (Veteran)
Staff – Anathema (Veteran)
Staff /Special Rod / Rod / Staff – Illusionist
Special Rod – Levitation, Darkness (Expert)

Granado Espada – Musketeer

Character Stats:

STR – 50
AGI – 60
HP – 50
DEX – 80
INT – 30
CHA – 30

In Granado Espada, the musketeers are the ranged class and they have the most powerful single attack in the game, able to deal extensive damage to ground or flying enemies. They are armed with Rifles or Pistols; Rifles are slow but very deadly, on the other hand Pistols are much weaker in damage but makes up for it with speed.

Musketeers also have the Concentration skill which increases their accuracy, critical rate and attack rating. This makes musketeers a an even deadlier opponent.

Stances:
(based on equipped weapon)

None – Bareknuckle
Rifle/Bayonet – Standing Shot, Kneeling Shot, Flintlock, Flintlock (Expert)
Bayonet – Encounter Shot/Close Encounters (Veteran)
Pistol – Aiming Shot, Freestyle Shot, Sight Shot (Veteran)
Piston+Pistol – Double-Gun Shot, Outrage Shot (Veteran)

Granado Espada – Fighter

Character Stats:

STR – 60
AGI – 60
HP – 60
DEX – 60
INT – 30
CHA – 30

In Granado Espada, the Fighter class is typically the front line of a team.  They are able to wear heavy armor and can endure excessive amount of damage due to their high HP – making them an efficient tank. Being the most versatile class, fighters can learn stances to increase their attack or defense capability as they are armed with a large arsenal of weapons like swords, daggers, rapiers, blunt weapons, polearms, and even pistols.

Fighters have the Provoke skill, which is used to draw monsters (mobs) towards them and away from your allies.  Granado Espada’s dungeons are filled with swarms of monsters making Fighters a very valuable character class.

Stances:
(based on equipped weapon)

None – Bareknuckle
Dagger – Escrima
Sabre – Middle Guard, Low Guard (Veteran)
Rapier – Epee Garde
Rapier+Pistol – Avance Garde (Veteran)
Blunt+Shield – Defender (Veteran)
Sword – Equites (Expert)
Sword+Shield – High Guard
Sword/Blunt+Shield – Back Guard
Sword+Sword – Hack and Slash
Sword+Pistol – Heaven or Hell
Great Sword – Plow Guard, Roof Guard, Sidewinder (Veteran), Hanging Guard (Expert)
Polearm – Blandir Cruz, Mighty Cruz (Veteran), Tronada Cruz (Expert)
Javelin+Shield – Stave Guard
Pistol – Freestyle Shot
Pistol+Pistol – Double-Gun Shot

Granado Espada – Scout

You will first need to create your family before you can start your journey in the New World. Your family name will be your identity throughout the game and all your characters will carry a common family name in Granado Espada. After creating your Granado Espada family, you will need to build a character from the initial five stock model characters: Scout, Fighter, Musketeer, Wizard, and Elementalist.

 

As your family progresses through the game you will be able to recruit NPCs, but the action starts from these stock characters.These characters start at level 1 with several stances and personal skills. These stances have varying level and equipment dependencies, but each stance’s level is independent from a character’s level. As the character levels a stance they gain skill points and increase the stance stat bonuses. When the characters reach level 100 they can be promoted to Veterans and gain access to an even more powerful stances, and later on they can move to become Experts (level 110 – 120) and Masters (level 120 and above). __________________________________________________________________________________

 

Scout 
Character Stats:
STR–30
AGI – 70
HP– 50
DEX – 70
INT – 50
CHA – 30
Scouts are extremely quick, able to support and assist in battle.
Although they can wield small daggers, they are best used in acomplimentary role to the main attackers. Scouts have Healing which is their personal skill and they can also buff, resurrect, set traps and can detect.
Scout Stances (based on equipped item):
None – Install Trap, First Aid, Fortitudo, Tactical Assistance (Veteran), Enhanced Tactics (Expert)
Dagger – Escrima, Arnis (Veteran)
Dagger+Dagger – Doblada Corte

Granado Espada

 

Enter a caption

Granado Espada is an MMORPG fantasy game created by IMC and had distinguished itself by its MCC “Multiple Character Control” system. Instead of only using one character at a time, MCC system allows a player to control up to three characters simultaneously. Controlling three characters simultaneously will be easy at a basic level through the help of the XAI “Xtreme Artificial Intelligence” developed in Granado Espada, making the MCC system effective on both beginners and pro players. With the MCC, you can use a variety of skill set by the combination of characters which best suits your strategic style of play. Granado Espada has also a unique family system which allows you to create an entire family. All your characters will carry a common family name which you’ll decide at the start of the game.

As your family progresses through the game you may as well recruit some NPCs, allowing you to choose on a multitude of strategic combination using the MCC team. RNPCs “Recruitable Non-Player Characters” you meet in Granado Espada will offer to join your family after completing a certain quest for them. Different characters have their own ‘stances’ and that includes different action modes and skill-set that you may assign to each character.

This game is set during the time period of the Age of Exploration and revolves around the newfound continent Granado Espada. The continent was discovered by an explorer named Ferrucio Espada which is an Oporuto (a country in the old world Opresia). Oporuto spent all their economic resources to develop the new world, but leaving their country to debts. A nearby country Vespanola relieved Oporuto’s debts, and in the process takes possession of all their holdings in Opresia and Granado Espada. After the annexation, the Brestia surprised attack Vespanola resulting to the brutal conflict known as “The Three-Year War”. Vespanola defeated Brestia, after the war Vespanola ignored its interest in Granado Espada and created the Wartime Nobility (a new class of social elite).

Due to the uprising control problem in Granado Esapada and the Noble’s stemming social strife, the Queen issued the “Reconquista Policy” urging adventurous Vespanolan families to migrate to Granado Espada and retake the land for the Queen and country. You’ll find out more of the story in-game by doing various quests for the NPCs.

The game begins with your family, now it’s up to you to find power, fortune, and glory to conquer Granado Espada once more.

I Think I Likey: RF Online… Really?

As I posted the other day, while I might not totally like gaming, I would still give RF Online a shot, if only for the graphics and the music.

I told you, I like the concept. There’s rich history, sociology and psychology in the storyline. However, in a game, the storyline really doesn’t play out much. You’re just there, enjoying the game.

According to this review, Greg Mueller thinks that RF Online isn’t really all that great, but the music is good.

I have to agree.

Even through the excruciating download, which I even slept through, I was able to get some of Rising Force Online’s soundtrack clips.

Like any MMORPG, you’d expect that the songs are dreamy. It’s expected to have a fantasy feel, like you’re walking on clouds or something.

The first time I started to appreciate MMORPG music was when my beloved (chika) housemate introduced the stuff to me one idyllic afternoon (or was that evening?) when we had nothing better to do than consume the available oxygen in our boarding house.

Since then, I realized that there may be potential to this genre of music after all.

The thing is, RF Online isn’t about music alone. Of course I would have to figure out having to go through all those crazy moves, and as you might know me by now…

I can’t do anything else but Pac-Man and Spooky Castle.

Eheheh!

So there’s the rub, right?

But if you want to find out the virtues of Rising Force Online, get it from this guy.

But in my opinion, these are RFO’s biggest selling points:

  • Great graphics, where there are graphics (Greg says there are boring points and plain landscapes. 😦 )
  • Great music.
  • Great downloads.
  • Great storyline.
  • It’s free.

From an outsider’s point of view, RFO has its virtues. I think all Codemasters Online has to do is to improve on these spots Greg Mueller mentioned, get better hosting, and they’re good to go.

How bout you, what do you think?

Rising Force Online? Why Would Lorie Play?

There are reasons why I would play a computer game, and more why I won’t.

But before I tell you the reasons why I won’t play a computer game, I’d like to tell you my definitions of a great game.

  • It’s simple to play.
  • The storyline is immaterial, but as usual, it would be nice if we’re rescuing the good guys from some evil ogre or something.
  • It’s easy to massively kill, well, masses.
  • It’s something I could do while listening to a podcast.
  • It doesn’t make my 512 MB of RAM on OS X Tiger choke to badly that I would want to toss my computer out the window in a fit.

The only games that I’ve thoroughly enjoyed beyond comprehension were Spooky Castle of Hamumu Software (those were beautiful times), Bug Squish, Pac-Man, and Frozen Bubble.
Spooky Castle (Kid Mystic) was the only borderline RPG game that I was able to really, truly enjoy, and everything else I mentioned were games that “real” gamers would snob.

Before I get to the highlight of my story, let me give you a run down of those three fave dumb games of mine.


Bug Squish is an Open Source game whose main (and only) objective is for you to squish the mosquitoes, ticks and roaches that would attempt to drain the blood out of a human arm. Seemingly simple, but it seriously lets me release massive anger issues. You should try it!

Pac-Man, well, to the uninitiated, the oldies just love this game. We’ve had this since the 80’s, and even up to today, SourceForge and other Open Source sites/orgs still offer this game up for downloading. Well, the old geeks never really lose the love for the classic games. Objective, eat em dots to oblivion… Or the end of the game. Heheh.

And lastly, my personal love. Frozen Bubble. It took me more than a year to complete all 100 levels. Such fond memories. It started out that I just really liked playing this as I took breaks from writing. Then later, I would actually play while I would listen to podcasts, because I could not stand listening to sermons without being able to do something else in the meanwhile that I try to sit still. Playing Frozen Bubble seriously just gave me the illusion that I was doing something “productive.”

I finally finished the game a couple of months back, while listening to a particularly enlightening podcast. I was beyond sad that I finally finished the game. But, all good things must come to an end, and I have to lay my Frozen Bubble fascination to rest, as there seems to be no point to playing it now.

NOW we go to why I won’t play a computer game.

  1. It eats up entire days. I won’t get fed if I keep at a game. At least with Frozen Bubble, I get to listen to podcasts and get some much deserved rest moments. Heheh.
  2. It eats up my RAM. If I just wanted to take a break from work and I wanted to keep my other work-related windows open, I would be killing my workflow if I needed to close everything else to play one game.
  3. There is much too much of breast exposure in the current-day computer games.

While the last point is always open for debate, I’d like to segue to why I won’t want to play RF Online, based on this article.

This reviewer, Greg Mueller, says that RFO is rather slow with the gameplay. I believe that it’s the factor of using high-resolution graphics on a rather slow/unreliable server which caters to the whims of thousands of kids around the world.

I tried downloading RFO’s wallpapers and music and it was rather slow, for something that shouldn’t be. The good part is that RFO is offered FOR FREE, so to those who are bent on playing this game, that’s great news for you, right?

Also, Greg says that there is much of running through unadorned landscapes. Now unless I would be listening to a particularly interesting podcast here, I don’t think I’d like that much.

And lastly, this is my most compelling reason why I won’t play RFO: I never really resonated with the high-resolution RPG’s. I never really got the point of Final Fantasy, Diablo, and the other RPG’s. I think it’s because I was raised around workaholics, that’s why I’m addicted to working. Work = Play for Lorie, and I doubt that’s going to change anytime soon.

And yet, RPG’s, especially RF Online, has its qualities that may well compel me to actually play with it at one point. Wanna know? Come back on Thursday for more!